Ya I was watching SQ (top ram player) stream and someone asked her about Ram vs. Pot and she jokingly said "Potemkin wins 100-0" then was like "realistically it's probably close but comes down to the players and match up knowledge". Useful for mashing without releasing the input for crouch blocking. Guilty Gear Strive originally released in June 2021 . Its Guard Crush effect also leads to true 50/50 mixups when combined with Blue Roman Cancel, forcing the opponent to guess between either 2K (which will lead to a full combo due to the slowdown) or Wild Throw, as Guard Crush lacks the extra frames of throw protection that regular blockstun has. His fast normals and DP can give Ram some trouble even when she does get him to block, and Chipp himself can have some really scary mixups in the right situations. : 14 different dream interpretations related to the / and /bet you see in your dream. Ram easily out ranges Jack-O, push her to the corner and kill her, she can't easily escape. That means that a person that is willing to fight a certain match up does that knowingly. They have some good and bad matchups, but can be very effective in the right hands. Toggle menu. She is dressed in business casual attire, a loosely worn white shirt with bright green pulled . Remember that the longer you block, the higher the Risc gauge will be, which in turn makes any stray hit from Axl do a ton more damage. Leo's Guilty Gear Strive tier match ups. Only 100 matches per match-up. Sol's primary pressure tool, and flexible combo starter. Your neutral is better than his but like other MUs, it's a tough ride when he finally gets in with backturn. Playing neutral vs Nago will include a lot of dash blocking because dude loves to just swing that sword. The proportion of damage dealt on normal block. This is Sol's highest damage OTG, though doing so will sacrifice okizeme and leave Sol vulnerable, especially in the corner, so only do it if it will close out a round. May plays neutral thanks to her amazing buttons that let her bully a lot of character, but Ram simply has better buttons for that. You can hit Eddie with Mortobato to extend it's active frames which can catch unsuspecting Zato's by surprise when they try to get in after seeing the effect fade. An easier MU for Ram due to the fact that her normals control a large chunk of space. Try to keep Axl locked down as tight as possible as any escape will lead to more RPS in neutral which can end badly for Baiken. After throwing the opponent mid-screen, your options are either to use IAD j.H for a safe jump or frame kill 5P into Fafnir to resume pressure, but in the corner, you can also opt for an OTG c.S into okizeme as they recover from soft knockdown. Averaged it out to get the win rate.I rounded figures to the nearest 5 for the +1, +2, etc. Builds 1000 Tension once all damage is dealt. For Example: 2369 for a j.236 input. Sol Badguy; People just love playing as Sol. (Ares granting Kratos the power to slaughter the opposing army, Asuka giving Sol the Flame of Corruption to resurrect Sol) but would seek revenge after gaining consciousness . (2018 and Ragnarok switching Gameplay Style compared to OG GOW and Strive changing and . Sol is a character who likes to get up close and personal, but does not sacrifice a balanced toolkit to do so. The meaning of the symbols of / and /bet seen in a dream. At long range, you can use Banjoneto to hit Chaos. Once Baiken has successfully closed the gap, Axl is prey to her devastating Strike-throw and high-low mixups. Strategy. Both hits are air jump and air dash cancelable. One of Baiken's most annoying tools on block is Kabari, due to how she's built around R.P.S (rock, paper, scissors), she has a stupid amount of gaps that you can get caught by, here's some things you can try doing S Kabari will allow her to get tether after it lands, this is still RPS however. Giovanna is the game's easiest rushdown character to use, even for Guilty Gear . Used to contest an opponent's air approach or to open up opponents with a fast overhead after doing a delayed air dash. by 25% before applying R.I.S.C. While he does do an obscene amount of damage off the right hits, and while he can call her out in neutral, Ram generally has the upper hand. For Example: 2369 for a j.236 input. Baiken. Sol has tricky special moves which help him get in, and a suite of normals which excel at setting up frame traps and strike/throw mix-ups. Created by Daisuke Ishiwatari and developed by Arc System Works, "Guilty Gear -Strive-" upholds the series' reputation for a high octane soundtrack, groundbreaking hybrid 2D/3D cell-shaded graphics and intense . Your goal is to attack extremely close to when you land so that, if the character performs an invincible reversal attack, you will land and be able to block. Enables a meaty Gun Flame setup if you delay the special cancel to avoid the OTG window, and leads into a full combo on Counter Hit. Unfortunately, it is often beaten out by deeper jump-ins, in which case it's better to use 6P due to its upper body invincibility. Combos into 6S against crouching opponents for both better damage and a knockdown. As said earlier, you don't really wanna RPS with Goldlewis. Ky Kiske is the go-to "shoto" character alongside Sol. The last letters of a Peanut Butter and Jelly sandwich (and what some people hope to recieve from #11 Down. How much R.I.S.C. Her normals might look like they aren't very contestable but you can very much run up and premptively 6P them to stop her. Hits twice. Popularity. Sol has tricky special moves which help him get in, and a suite of normals which . All three of them do excellent against Axl which is Goldlewis worst MU, but GL does good against May and Millia and not as bad against Chipp as against Axl. Only use this if strike invincibility is desperately needed while in mid-air. A vital tool in Sol's anti-air toolkit that has greater startup than 5K but is more effective against deeper jump-ins due to its upper body invincibility. Due to her pressure utilizing projectiles, this disallows Baiken from using parry as freely. Hes quick enough to punish you easily and quick enough to close the gap. The big move to look out for is 2HGuard:LowStartup:11Recovery:26Advantage:-18, as it has the longest recovery and opens himself up for a jump in with Baiken's j.SGuard:HighStartup:8Recovery:19Advantage:. https://www.dustloop.com/wiki/index.php?title=GGST/Baiken/Matchups&oldid=372064. The hard knockdown leads into strong okizeme, including OTG c.S into pressure in the corner, though it can be sacrificed in exchange for even more damage with an OTG 6H (useful for closing out rounds). Its pulled from a small pool of data, while its cute to look at this match up chart shouldnt be taken very seriously. Worst Match. Chipp's speed allows him to maneuver around Ram's big scary moves in neutral, keeping her "honest" to a certain extent. Best Video Games of All Time - Page 70 - Metacritic . Has four active windows, but only hits once. Significantly slower than an uncharged 5D, making it easier to react to. Giovanna: Although she's a rushdown character, she feels less threatening than other rushdowns. What i mean to say is, i think this chart is interesting, but it's not absolutely objectively indicating character strength. 21 sec 18-May-2022 Bridget vs Sol Badguy Matchup Knowledge. . It is also planned for release on Xbox One and Xbox Series X/S on March 7, 2023. He is an aloof and brash bounty hunter of immense skill on a quest to find and eliminate all Gears and their creator, That Man.For a short time, Sol was also a member of the Sacred Order of Holy Knights during the Crusades, known as "Order-Sol".. Sol has an Awakened form, who is an unlockable boss character in Guilty . This is for Floors 10 and Celestial.I wanted to focus on Celestial, but there were not enough players to measure certain match-ups fairly, so I had to expand it to include Floor 10. A grounded attack that hits the opponent out of the air, Link to Gun Flame (Feint) Special Cancel Table, https://www.dustloop.com/wiki/index.php?title=GGST/Sol_Badguy&oldid=376897. Hits overhead, but is very reactable. However, thanks to its slow start-up and lack of combo utility, this Overdrive is rarely used at all. He doesn't do great in average win chance, but because he does so well against Sol (according to the data) and goes even against Chipp, he moves up a bit. When not spending Tension for a follow-up combo, it's often a better idea to do a normal ground throw for slightly less damage to keep the corner and get a better knockdown. Dragon Ball FighterZ Brawlhalla Guilty Gear -Strive-Soulcalibur VI Skullgirls 2nd Encore Killer Instinct Multiversus The King of Fighters . Grapplers vs normal people. Baiken presents threatening abilities to counteract her own playstyle. Will lose to any attack before the super freeze but will not waste any Tension in doing so. It doesn't matter if she bodies all the lower tiers if she loses to the top tiers. These include Volcanic Viper, a fast DPDragon Punch A move that has invulnerability during its startup, long recovery, and a rising motion. Due to the meter changes, he can get positive bonus and force you to take unavoidable chip damage if you don't use FD. https://github.com/PapstJL4U/fgMetagame. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. 5th overall. Due to 2K's low knockback and 2D's range, this will connect at all but maximum range. Axl has lackluster pressure scenarios, but they are very well at avoiding Hiiragi, as they will be spaced too far out to recieve the damage. Combining both together allows Fafnir to travel nearly fullscreen, which helps alleviate Sol's problem of lacking fullscreen options. Links into 5K on normal hit, while on Counter Hit it links into itself, Night Raid Vortex or a Tiger KneeAn input method to perform a special move in the air as fast as possible after you leave the ground. This is the top 1000 but multiplied out by popularity. He is top of my chart, even though he doesn't really beat any top-tiers, only going even against them. Proper conditioning is a huge part of Sols gameplan. If anyone else here is interested in this, please check out the code Alex Jaffe wrote here: Anyways, running the code on my own, this is the chart that I got from it: (Sorry in advance for the axis labels!). This move travels very far very quickly, ultimately giving it a niche as a full screen whiff punishing tool. Now, I am not much of a programmer, I am just starting and not that confident in my abilities. 5K > 6S also functions as a frame trap, although 6S will lose to 3 frame attacks and trade with 4 frame attacks. Also links into 2K against crouching opponents, even at max range. This allows him to build meter and Risc to eventually cash out with RinNo results or 5D. Concerns:12,000 matches is a fuck-tonne and took way too long, but it's actually a super tiny number. Do try to be careful when going for the second or third hit of, Since Testament has low damage relative to Ram, this makes winning neutral more often pretty vital which can be difficult because it's Ramlethal. Privileged 3 frame normal that does it all. Delaying and slightly changing your buttons and timing can throw off the other ram and can lead to whiff punishes. The opponent is then forced to block your jumping attack, since reversaling doesn't work, which will give you some nice pressure and hopefully an opening. Slow start-up makes it difficult to use in scaled combos, particularly mid-screen. Projectiles do not impart hitstop on the attacker, however, so powering through a projectile will not prevent the opponent from recovering or making evasive maneuvers. May's Guilty Gear Strive tier match ups. An attack during the opponent's pressure, intended to interrupt it. Sol has some of the strongest defensive tools in the game. Level increase make it an excellent stagger option, forcing the defender to use Faultless Defense to push Sol away, making them more vulnerable to throws and pressure resets in turn. Sol stabs downward with his sword. Your goal is to attack extremely close to when you land so that, if the character performs an invincible reversal attack, you will land and be able to block. Alternatively, you can cancel into 6S for a frame trap, although 6S will lose to 3 frame attacks and trade with 4 frame attacks. Guilty Gear Xrd REV 2 is a fast-paced, anime-style fighting game that has captured the hearts of many gamers around the world. Ramlethal is a top character in Justin Wong's Guilty Gear Strive tier list. This page was last edited on 28 January 2023, at 06:50. https://www.dustloop.com/wiki/index.php?title=GGST/Ramlethal_Valentine/Matchups&oldid=372096. Will force a Wall Break if the opponent touches the corner. This page was last edited on 27 February 2023, at 20:20. When Axl has Tension to burn, attempting to jump in on 2H will likely result in the Axl using PRC to defend himself. The Gear Hunters Saga), ambientada en Washington, y que presenta su confrontacin final con That Man, Asuka R. Kreutz. Potemkin - 5.8. At close range, 5K is an extremely fast knee with 3 frames of startup, making it Sol's fastest button and tied for the fastest normal in the game alongside Chipp's 5PGuard:AllStartup:3Recovery:10Advantage:-2. Baiken's small stature and large buttons work well to corner Axl. Extremely powerful combo tool in the corner thanks to its high damage, good scaling, and wall bounce. Furthermore, 6P special cancels on block which will let you start running your pressure. Jack-O is a woman with green eyes and red hair. If Sol needs to keep his opponent blocking after c.S, an immediate f.S will usually reach even against Instant Faultless Defense. Vote for Leo's tiers . An untechable throw with more range and damage than his normal ground throw, but with the caveats that it starts slower, always side switches on hit with considerably weaker okizeme, and is slightly more unsafe on whiff. If the first hit of a combo, applies an additional +20.
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